Newbie
Every pirate starts as a Newbie. Learn movement, combat basics, and pick your first permanent path at level 10.
Field guide · 11 jobs
Start as a Newbie, pick a first job at level 10, then promote at level 40. Each card shows unlock level, races, weapons, and where the path leads.
Every pirate starts as a Newbie. Learn movement, combat basics, and pick your first permanent path at level 10.
Close-range specialists with swords and shields. Strong early leveling and a clear split into Crusader or Champion later.
Races: Lance, Carsise, Phyllis
Second job of the Swordsman path for Lance and Phyllis. Durable melee with strong party presence.
Carsise-only second job. Big hits, high physical pressure, classic tanky bruiser identity.
Keep enemies at range with bows and firearms. Promotes into Sharpshooter for long-range pressure.
Sea-focused first job built around ships, cannons, and flexible combat. Promotes to Voyager.
Healing and sealing support. Branches into Cleric or Seal Master at level 40.
Also browse the Game Database for class gear, or Game Maps for hunting zones.